Vegetation Element Insertion
Inserts species to locate isolated specimens or small groups.
Distributes specimens along a line, polyline, arc or spline in two ways: specifying the number of trees or specifying the distance among them.
Randomly distributes a specific number of specimens selecting a closed boundary or a hatch pattern.
Automatically inserts shrubs specifying the distribution mode: linear meter, square meter or array.
Selects a specific parterre and inserts it in a user-defined boundary (irregular).
Civil Work Elements
Inserts rectangular section walls, both straight and curved, that will be used to divide the garden or park into sectors for different uses.
Inserts fences and allows to customize component elements, such as distances among elements.
Generates stairs along an axis and includes settings to specify the slab dimensions and longitudinal and vertical distance between slabs.
Paths, curbs and sidewalks will be generated by extruding a profile curve along an axis.
Generates a facade with openings from polylines and closed boundaries.
You can preview and insert 2D and 3D blocks into the drawing area.
Imports elevation data from the Google Earth window
Generates a terrain mesh from a set of contour curves using the Delaunay Triangulation method, and allowing the user to smooth the mesh using a gridded surface and specifying the cell size.
Allows sprinklers to be distributed in a square or triangular array.
You can access the plant list to print tabs with documentation.
plants, urban furniture, sprinklers, pipes and zoning.
If a tree is added or deleted, the information in the table will be updated when it is specified.
Each plant can have a tag specifying the ID or Species code and the number of specimens inserted.
You can specify the coordinates where the trees are located based on previously defined axes.
Moves one or more elements along Z axis to the terrain surface.